
- Number: D-BT02/H30EN
- Rarity: H
- Unit: Normal Order
- Grade: 2
- Skill Icon: None
- Nation: Brandt Gate
- Power: 0
- Shield: 0
- Critical: 0
-
Description: (After a set order is played, put it into your Order Zone.)
Play this with [COST][Counter-Blast 1]!
[AUTO]:When this card is put into the Order Zone, call a Shadow Army token to your (RC). (Shadow Army has [Power] 15000 and Boost)
[CONT]Order Zone:If your order zone only has World cards, the following effects are active according to the number of cards in your order zone.
•1 card - Your World becomes Dark Night.
•2 or more cards - Your World becomes Abyssal Dark Night.
(After a set order is played, put it into your Order Zone.)
Play this with [COST][Counter-Blast 1]!
[AUTO]:When this card is put into the Order Zone, call a Shadow Army token to your (RC). (Shadow Army has [Power] 15000 and Boost)
[CONT]Order Zone:If your order zone only has World cards, the following effects are active according to the number of cards in your order zone.
•1 card - Your World becomes Dark Night.
•2 or more cards - Your World becomes Abyssal Dark Night.
- Number: D-BT02/H30EN
- Rarity: H
- Unit: Normal Order
- Grade: 2
- Skill Icon: None
- Nation: Brandt Gate
- Power: 0
- Shield: 0
- Critical: 0
-
Description: (After a set order is played, put it into your Order Zone.)
Play this with [COST][Counter-Blast 1]!
[AUTO]:When this card is put into the Order Zone, call a Shadow Army token to your (RC). (Shadow Army has [Power] 15000 and Boost)
[CONT]Order Zone:If your order zone only has World cards, the following effects are active according to the number of cards in your order zone.
•1 card - Your World becomes Dark Night.
•2 or more cards - Your World becomes Abyssal Dark Night.
(After a set order is played, put it into your Order Zone.)
Play this with [COST][Counter-Blast 1]!
[AUTO]:When this card is put into the Order Zone, call a Shadow Army token to your (RC). (Shadow Army has [Power] 15000 and Boost)
[CONT]Order Zone:If your order zone only has World cards, the following effects are active according to the number of cards in your order zone.
•1 card - Your World becomes Dark Night.
•2 or more cards - Your World becomes Abyssal Dark Night.
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