
- Number: G-BT08/066EN
- Rarity: C
- Unit: Normal
- Grade: 3
- Skill Icon: Twin Drive
- Nation: Star Gate
- Race: Cyberoid
- Clan: Link Joker
- Power: 11000
- Shield: 0
- Critical: 1
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Description: [AUTO]: [Choose one of your other rear-guards, and lock it] When this unit is placed on (VC) or (RC), you may pay the cost. if you do, your opponent chooses one of their rear-guards, locks it, and you choose one of your rear-guards in the same column as that unit, and lock it.
[AUTO](RC) Generation Break 1: When this unit attacks a vanguard, you may choose one of your locked units. If you do, this unit gets [Power]+2000 until end of turn, and that unit cannot be unlocked during your next end phase.
[AUTO]: [Choose one of your other rear-guards, and lock it] When this unit is placed on (VC) or (RC), you may pay the cost. if you do, your opponent chooses one of their rear-guards, locks it, and you choose one of your rear-guards in the same column as that unit, and lock it.
[AUTO](RC) Generation Break 1: When this unit attacks a vanguard, you may choose one of your locked units. If you do, this unit gets [Power]+2000 until end of turn, and that unit cannot be unlocked during your next end phase.
- Number: G-BT08/066EN
- Rarity: C
- Unit: Normal
- Grade: 3
- Skill Icon: Twin Drive
- Nation: Star Gate
- Race: Cyberoid
- Clan: Link Joker
- Power: 11000
- Shield: 0
- Critical: 1
-
Description: [AUTO]: [Choose one of your other rear-guards, and lock it] When this unit is placed on (VC) or (RC), you may pay the cost. if you do, your opponent chooses one of their rear-guards, locks it, and you choose one of your rear-guards in the same column as that unit, and lock it.
[AUTO](RC) Generation Break 1: When this unit attacks a vanguard, you may choose one of your locked units. If you do, this unit gets [Power]+2000 until end of turn, and that unit cannot be unlocked during your next end phase.
[AUTO]: [Choose one of your other rear-guards, and lock it] When this unit is placed on (VC) or (RC), you may pay the cost. if you do, your opponent chooses one of their rear-guards, locks it, and you choose one of your rear-guards in the same column as that unit, and lock it.
[AUTO](RC) Generation Break 1: When this unit attacks a vanguard, you may choose one of your locked units. If you do, this unit gets [Power]+2000 until end of turn, and that unit cannot be unlocked during your next end phase.
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