
Description: | You may only cast this card if you do not have a monster in the center.
[Counter] Choose a monster on your field. During this turn, the next time that monster would be destroyed, gain 2 life, and you may prevent it from leaving the field. |
Rarity: | C |
#: | BT02/0079EN |
Set: | Cyber Ninja Squad |
Number: | BT02/0079EN |
You may only cast this card if you do not have a monster in the center.
[Counter] Choose a monster on your field. During this turn, the next time that monster would be destroyed, gain 2 life, and you may prevent it from leaving the field.
[Counter] Choose a monster on your field. During this turn, the next time that monster would be destroyed, gain 2 life, and you may prevent it from leaving the field.
Description: | You may only cast this card if you do not have a monster in the center.
[Counter] Choose a monster on your field. During this turn, the next time that monster would be destroyed, gain 2 life, and you may prevent it from leaving the field. |
Rarity: | C |
#: | BT02/0079EN |
Set: | Cyber Ninja Squad |
Number: | BT02/0079EN |
You may only cast this card if you do not have a monster in the center.
[Counter] Choose a monster on your field. During this turn, the next time that monster would be destroyed, gain 2 life, and you may prevent it from leaving the field.
[Counter] Choose a monster on your field. During this turn, the next time that monster would be destroyed, gain 2 life, and you may prevent it from leaving the field.
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