
Number: | V-BT02/019EN |
Rarity: | RR |
Unit: | Normal |
Grade: | 3 |
Skill Icon: | Twin Drive |
Nation: | Dark Zone |
Race: | Elf |
Clan: | Dark Irregulars |
Imaginary Gift: | Protect |
Power: | 12000 |
Shield: | 0 |
Critical: | 1 |
Description: | [AUTO](VC):When your guardian is retired, you may put that card into your soul.
[AUTO](VC/RC):When it attacks, COST [Counter Blast (1) & put one of your other rear-guards into your soul], draw a card, and until end of that battle, it gets [Power]+10000, COST [Soul Blast (10)], and your opponent cannot call sentinels from his or her hand. |
Set: | V-BT02 : Strongest! Team AL4 |
[AUTO](VC):When your guardian is retired, you may put that card into your soul.
[AUTO](VC/RC):When it attacks, COST [Counter Blast (1) & put one of your other rear-guards into your soul], draw a card, and until end of that battle, it gets [Power]+10000, COST [Soul Blast (10)], and your opponent cannot call sentinels from his or her hand.
[AUTO](VC/RC):When it attacks, COST [Counter Blast (1) & put one of your other rear-guards into your soul], draw a card, and until end of that battle, it gets [Power]+10000, COST [Soul Blast (10)], and your opponent cannot call sentinels from his or her hand.
Number: | V-BT02/019EN |
Rarity: | RR |
Unit: | Normal |
Grade: | 3 |
Skill Icon: | Twin Drive |
Nation: | Dark Zone |
Race: | Elf |
Clan: | Dark Irregulars |
Imaginary Gift: | Protect |
Power: | 12000 |
Shield: | 0 |
Critical: | 1 |
Description: | [AUTO](VC):When your guardian is retired, you may put that card into your soul.
[AUTO](VC/RC):When it attacks, COST [Counter Blast (1) & put one of your other rear-guards into your soul], draw a card, and until end of that battle, it gets [Power]+10000, COST [Soul Blast (10)], and your opponent cannot call sentinels from his or her hand. |
Set: | V-BT02 : Strongest! Team AL4 |
[AUTO](VC):When your guardian is retired, you may put that card into your soul.
[AUTO](VC/RC):When it attacks, COST [Counter Blast (1) & put one of your other rear-guards into your soul], draw a card, and until end of that battle, it gets [Power]+10000, COST [Soul Blast (10)], and your opponent cannot call sentinels from his or her hand.
[AUTO](VC/RC):When it attacks, COST [Counter Blast (1) & put one of your other rear-guards into your soul], draw a card, and until end of that battle, it gets [Power]+10000, COST [Soul Blast (10)], and your opponent cannot call sentinels from his or her hand.
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