
Rarity: | Rare |
Number: | DTD144 |
Description: |
Rune Gate (If you control Runechants equal to or greater than Deathly Delight's [1 Resource] cost, you may play it from your banished zone without paying its [1 Resource] cost.) When the combat chain closes, gain [Life] equal to the number of heroes who have lost [Life] this turn. Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1 [Life].) |
Card Type: | Action |
Card SubType: | Attack |
Class: | Runeblade;Shadow |
Cost: | 2 |
Pitch Value: | 2 |
Power: | 4 |
Defense Value: | 3 |
Set: | Dusk till Dawn |
Rune Gate (If you control Runechants equal to or greater than Deathly Delight's [1 Resource] cost, you may play it from your banished zone without paying its [1 Resource] cost.)
When the combat chain closes, gain [Life] equal to the number of heroes who have lost [Life] this turn.
Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1 [Life].)
When the combat chain closes, gain [Life] equal to the number of heroes who have lost [Life] this turn.
Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1 [Life].)
Rarity: | Rare |
Number: | DTD144 |
Description: |
Rune Gate (If you control Runechants equal to or greater than Deathly Delight's [1 Resource] cost, you may play it from your banished zone without paying its [1 Resource] cost.) When the combat chain closes, gain [Life] equal to the number of heroes who have lost [Life] this turn. Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1 [Life].) |
Card Type: | Action |
Card SubType: | Attack |
Class: | Runeblade;Shadow |
Cost: | 2 |
Pitch Value: | 2 |
Power: | 4 |
Defense Value: | 3 |
Set: | Dusk till Dawn |
Rune Gate (If you control Runechants equal to or greater than Deathly Delight's [1 Resource] cost, you may play it from your banished zone without paying its [1 Resource] cost.)
When the combat chain closes, gain [Life] equal to the number of heroes who have lost [Life] this turn.
Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1 [Life].)
When the combat chain closes, gain [Life] equal to the number of heroes who have lost [Life] this turn.
Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1 [Life].)
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