
| Number: | V-EB09/002EN |
| Rarity: | VR |
| Unit: | Normal |
| Grade: | 3 |
| Skill Icon: | Twin Drive |
| Nation: | Dark Zone |
| Race: | Ogre |
| Clan: | Spike Brothers |
| Imaginary Gift: | Force |
| Power: | 13000 |
| Shield: | 0 |
| Critical: | 1 |
| Description: | [AUTO](VC):When your unit attacks, [COST][Soul-Blast 1], and move all of your force markers to that unit's circle.
[AUTO](VC)[1/turn]:When the attack of your unit on a circle with a force marker does not hit, draw a card, choose one of your opponent's rear-guards, and retire it. |
| Flavor: | Push through! Otherwise, crush it! |
| Set: | V-EB09: The Raging Tactics |
[AUTO](VC):When your unit attacks, [COST][Soul-Blast 1], and move all of your force markers to that unit's circle.
[AUTO](VC)[1/turn]:When the attack of your unit on a circle with a force marker does not hit, draw a card, choose one of your opponent's rear-guards, and retire it.
[AUTO](VC)[1/turn]:When the attack of your unit on a circle with a force marker does not hit, draw a card, choose one of your opponent's rear-guards, and retire it.
| Number: | V-EB09/002EN |
| Rarity: | VR |
| Unit: | Normal |
| Grade: | 3 |
| Skill Icon: | Twin Drive |
| Nation: | Dark Zone |
| Race: | Ogre |
| Clan: | Spike Brothers |
| Imaginary Gift: | Force |
| Power: | 13000 |
| Shield: | 0 |
| Critical: | 1 |
| Description: | [AUTO](VC):When your unit attacks, [COST][Soul-Blast 1], and move all of your force markers to that unit's circle.
[AUTO](VC)[1/turn]:When the attack of your unit on a circle with a force marker does not hit, draw a card, choose one of your opponent's rear-guards, and retire it. |
| Flavor: | Push through! Otherwise, crush it! |
| Set: | V-EB09: The Raging Tactics |
[AUTO](VC):When your unit attacks, [COST][Soul-Blast 1], and move all of your force markers to that unit's circle.
[AUTO](VC)[1/turn]:When the attack of your unit on a circle with a force marker does not hit, draw a card, choose one of your opponent's rear-guards, and retire it.
[AUTO](VC)[1/turn]:When the attack of your unit on a circle with a force marker does not hit, draw a card, choose one of your opponent's rear-guards, and retire it.
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