
- Rarity: Token
- Number: WTR115 // WTR075
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Description: Dawnblade
Once per Turn Action - [1 Resource]: Attack
If Dawnblade hits, and it's the second time it has hit this turn, put a +1 [Power] counter on Dawnblade.
At the beginning of your end phase, if Dawnblade did not hit this turn, remove all +1 [Power] counters from Dawnblade.
Seismic Surge At the beginning of your action phase, destroy Seismic Surge then the next Guardian attack action card you play this turn costs [1 Resource] less to play. - Card Type: Token;Weapon
- Card SubType: Aura;Sword (2H)
- Class: Brute;Warrior
- Power: 3
Dawnblade
Once per Turn Action - [1 Resource]: Attack
If Dawnblade hits, and it's the second time it has hit this turn, put a +1 [Power] counter on Dawnblade.
At the beginning of your end phase, if Dawnblade did not hit this turn, remove all +1 [Power] counters from Dawnblade.
Seismic Surge
At the beginning of your action phase, destroy Seismic Surge then the next Guardian attack action card you play this turn costs [1 Resource] less to play.
- Rarity: Token
- Number: WTR115 // WTR075
-
Description: Dawnblade
Once per Turn Action - [1 Resource]: Attack
If Dawnblade hits, and it's the second time it has hit this turn, put a +1 [Power] counter on Dawnblade.
At the beginning of your end phase, if Dawnblade did not hit this turn, remove all +1 [Power] counters from Dawnblade.
Seismic Surge At the beginning of your action phase, destroy Seismic Surge then the next Guardian attack action card you play this turn costs [1 Resource] less to play. - Card Type: Token;Weapon
- Card SubType: Aura;Sword (2H)
- Class: Brute;Warrior
- Power: 3
Dawnblade
Once per Turn Action - [1 Resource]: Attack
If Dawnblade hits, and it's the second time it has hit this turn, put a +1 [Power] counter on Dawnblade.
At the beginning of your end phase, if Dawnblade did not hit this turn, remove all +1 [Power] counters from Dawnblade.
Seismic Surge
At the beginning of your action phase, destroy Seismic Surge then the next Guardian attack action card you play this turn costs [1 Resource] less to play.
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