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Darkness Manifest (21) (21)

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  • Rarity: Hero
  • Number: 21-123H
  • Description: You can pay 2 and remove 1 Fire, 1 Wind, 1 Earth and 1 Water Character in your Break Zone from the game (instead of paying the CP cost) to cast Darkness Manifest.
    At the beginning of Main Phase 1 during each of your turns, Darkness Manifest deals your opponent 1 point of damage.
    When Darkness Manifest leaves the field, choose 1 Character. Break it.
  • Card Type: Forward
  • Element: Dark
  • Cost: 7
  • Power: 9000
  • Job: Chaos

You can pay 2 and remove 1 Fire, 1 Wind, 1 Earth and 1 Water Character in your Break Zone from the game (instead of paying the CP cost) to cast Darkness Manifest.
At the beginning of Main Phase 1 during each of your turns, Darkness Manifest deals your opponent 1 point of damage.
When Darkness Manifest leaves the field, choose 1 Character. Break it.

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Darkness Manifest (21) (21)
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