
Number: | DCR-082 |
Rarity: | Super Rare |
Attribute: | DARK |
Monster Type: | Fiend |
Card Type: | Effect Monster |
Attack: | 2700 |
Defense: | 1500 |
Description: | This card can only be Ritual Summoned with the Rtual Spell Card "Contract with the Dark Master". You must also offer monsters whose total Level Stars equal 8 or more as a Tribute from the field or your hand. During your turn you can roll 1 six-sided die. If the result is 1 or 2, destroy all monsters on your opponent''s side of the field. If the result is 3, 4, or 5, destroy 1 monster on your opponent''s side of the field. If the result is 6, destroy all monsters on your side of the field. |
Set: | Dark Crisis |
This card can only be Ritual Summoned with the Rtual Spell Card "Contract with the Dark Master". You must also offer monsters whose total Level Stars equal 8 or more as a Tribute from the field or your hand. During your turn you can roll 1 six-sided die. If the result is 1 or 2, destroy all monsters on your opponent''s side of the field. If the result is 3, 4, or 5, destroy 1 monster on your opponent''s side of the field. If the result is 6, destroy all monsters on your side of the field.
Number: | DCR-082 |
Rarity: | Super Rare |
Attribute: | DARK |
Monster Type: | Fiend |
Card Type: | Effect Monster |
Attack: | 2700 |
Defense: | 1500 |
Description: | This card can only be Ritual Summoned with the Rtual Spell Card "Contract with the Dark Master". You must also offer monsters whose total Level Stars equal 8 or more as a Tribute from the field or your hand. During your turn you can roll 1 six-sided die. If the result is 1 or 2, destroy all monsters on your opponent''s side of the field. If the result is 3, 4, or 5, destroy 1 monster on your opponent''s side of the field. If the result is 6, destroy all monsters on your side of the field. |
Set: | Dark Crisis |
This card can only be Ritual Summoned with the Rtual Spell Card "Contract with the Dark Master". You must also offer monsters whose total Level Stars equal 8 or more as a Tribute from the field or your hand. During your turn you can roll 1 six-sided die. If the result is 1 or 2, destroy all monsters on your opponent''s side of the field. If the result is 3, 4, or 5, destroy 1 monster on your opponent''s side of the field. If the result is 6, destroy all monsters on your side of the field.
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