
Rarity: | Uncommon |
Card Type: | Water |
HP: | 60 |
Stage: | Stage 1 |
Weakness: | Grass x2 |
Retreat Cost: | 2 |
Attack 1: | [Water][Water] Clamping Jaw (20) The Defending Pok?mon can't retreat during your opponent's next turn. If the Defending Pok?mon tries to attack during your opponent's next turn, your opponent flips a coin. If tails, that attack does nothing. (Benching either Pok?mon ends this effect.) |
Set: | Darkness, and to Light... |
Rarity: | Uncommon |
Card Type: | Water |
HP: | 60 |
Stage: | Stage 1 |
Weakness: | Grass x2 |
Retreat Cost: | 2 |
Attack 1: | [Water][Water] Clamping Jaw (20) The Defending Pok?mon can't retreat during your opponent's next turn. If the Defending Pok?mon tries to attack during your opponent's next turn, your opponent flips a coin. If tails, that attack does nothing. (Benching either Pok?mon ends this effect.) |
Set: | Darkness, and to Light... |
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