| Rarity: | Rare |
| Number: | 10 |
| Description: |
First F: Choose a block zone. Blocks with the chosen zone gets +2 to their modifiers for the rest of this turn. E (4+): If your attack is partially blocked, it gets +4 damage. |
| Card Type: | Character |
| Resource: | Earth;Fire;Water |
| Check: | 6 |
| Difficulty: | 6 |
| Block Modifier: | 0 |
| Block Zone: | mid |
| Hand Size: | 6 |
| Vitality: | 29 |
| Set: | Mega Man: Rise of Masters |
First F: Choose a block zone. Blocks with the chosen zone gets +2 to their modifiers for the rest of this turn.
E (4+): If your attack is partially blocked, it gets +4 damage.
E (4+): If your attack is partially blocked, it gets +4 damage.
| Rarity: | Rare |
| Number: | 10 |
| Description: |
First F: Choose a block zone. Blocks with the chosen zone gets +2 to their modifiers for the rest of this turn. E (4+): If your attack is partially blocked, it gets +4 damage. |
| Card Type: | Character |
| Resource: | Earth;Fire;Water |
| Check: | 6 |
| Difficulty: | 6 |
| Block Modifier: | 0 |
| Block Zone: | mid |
| Hand Size: | 6 |
| Vitality: | 29 |
| Set: | Mega Man: Rise of Masters |
First F: Choose a block zone. Blocks with the chosen zone gets +2 to their modifiers for the rest of this turn.
E (4+): If your attack is partially blocked, it gets +4 damage.
E (4+): If your attack is partially blocked, it gets +4 damage.
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