
- Rarity: Common
- Number: 4-125C
-
Description: When either player casts a Summon, put Clione into the
Break Zone. If you do so, cancel the Summon's effect.
When Clione is put from the field into the Break Zone,
draw 1 card. - Card Type: Monster
- Element: Water
- Cost: 2
- Job: Vermin
- Category: XIII
When either player casts a Summon, put Clione into the
Break Zone. If you do so, cancel the Summon's effect.
When Clione is put from the field into the Break Zone,
draw 1 card.
- Rarity: Common
- Number: 4-125C
-
Description: When either player casts a Summon, put Clione into the
Break Zone. If you do so, cancel the Summon's effect.
When Clione is put from the field into the Break Zone,
draw 1 card. - Card Type: Monster
- Element: Water
- Cost: 2
- Job: Vermin
- Category: XIII
When either player casts a Summon, put Clione into the
Break Zone. If you do so, cancel the Summon's effect.
When Clione is put from the field into the Break Zone,
draw 1 card.
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