
Number: | SOVR-EN099 |
Rarity: | Secret Rare |
Attribute: | SPELL |
Card Type: | Normal Spell |
Attack: | 0 |
Defense: | 0 |
Description: | During each of your End Phases, pay 500 Life Points or destroy this card. Each player receives effects, depending on the monster Attributes they control. •LIGHT: Play with your hand revealed at all times. •DARK: If you control 2 or more monsters, you cannot declare an attack. •EARTH: During your Standby Phase: Target 1 face-up Defense Position monster you control: Destroy that target. •WATER: During your End Phase: Discard 1 card. •FIRE: During your End Phase: Take 1000 damage. •WIND: You must pay 500 Life Points to activate a Spell Card. |
Set: | Stardust Overdrive |
During each of your End Phases, pay 500 Life Points or destroy this card. Each player receives effects, depending on the monster Attributes they control. •LIGHT: Play with your hand revealed at all times. •DARK: If you control 2 or more monsters, you cannot declare an attack. •EARTH: During your Standby Phase: Target 1 face-up Defense Position monster you control: Destroy that target. •WATER: During your End Phase: Discard 1 card. •FIRE: During your End Phase: Take 1000 damage. •WIND: You must pay 500 Life Points to activate a Spell Card.
Number: | SOVR-EN099 |
Rarity: | Secret Rare |
Attribute: | SPELL |
Card Type: | Normal Spell |
Attack: | 0 |
Defense: | 0 |
Description: | During each of your End Phases, pay 500 Life Points or destroy this card. Each player receives effects, depending on the monster Attributes they control. •LIGHT: Play with your hand revealed at all times. •DARK: If you control 2 or more monsters, you cannot declare an attack. •EARTH: During your Standby Phase: Target 1 face-up Defense Position monster you control: Destroy that target. •WATER: During your End Phase: Discard 1 card. •FIRE: During your End Phase: Take 1000 damage. •WIND: You must pay 500 Life Points to activate a Spell Card. |
Set: | Stardust Overdrive |
During each of your End Phases, pay 500 Life Points or destroy this card. Each player receives effects, depending on the monster Attributes they control. •LIGHT: Play with your hand revealed at all times. •DARK: If you control 2 or more monsters, you cannot declare an attack. •EARTH: During your Standby Phase: Target 1 face-up Defense Position monster you control: Destroy that target. •WATER: During your End Phase: Discard 1 card. •FIRE: During your End Phase: Take 1000 damage. •WIND: You must pay 500 Life Points to activate a Spell Card.
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