
| Rarity: | Common |
| Number: | 138 |
| Description: | [Class Bonus] On Enter: If you control a Powercell, you gain agility 3 for this turn. (Agility 3 — Return three cards from your memory to your hand at the beginning of the end phase.) |
| Card Type: | Ally |
| Card Subtype: | Assassin;Automaton |
| Element: | Wind |
| Class: | Assassin |
| Reserve Cost: | 3 |
| Power: | 2 |
| Flavor Text: | Optimized for speed and agility. |
| Set: | Mercurial Heart |
[Class Bonus] On Enter: If you control a Powercell, you gain agility 3 for this turn. (Agility 3 — Return three cards from your memory to your hand at the beginning of the end phase.)
| Rarity: | Common |
| Number: | 138 |
| Description: | [Class Bonus] On Enter: If you control a Powercell, you gain agility 3 for this turn. (Agility 3 — Return three cards from your memory to your hand at the beginning of the end phase.) |
| Card Type: | Ally |
| Card Subtype: | Assassin;Automaton |
| Element: | Wind |
| Class: | Assassin |
| Reserve Cost: | 3 |
| Power: | 2 |
| Flavor Text: | Optimized for speed and agility. |
| Set: | Mercurial Heart |
[Class Bonus] On Enter: If you control a Powercell, you gain agility 3 for this turn. (Agility 3 — Return three cards from your memory to your hand at the beginning of the end phase.)
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