
Rarity: | Super Rare |
Number: | 107 |
Description: | Imbue 3 Choose one. If Cerulean Decree is imbued, choose two instead— • Negate up to one target non-attack card activation unless its controller pays (2). • Up to one target unit’s attacks get -3 power until end of turn. • Draw a card into your memory. |
Card Type: | Action |
Card Subtype: | Cleric;Spell |
Element: | Water |
Class: | Cleric |
Reserve Cost: | 3 |
Speed: | Fast |
Set: | Mercurial Heart |
Imbue 3
Choose one. If Cerulean Decree is imbued, choose two instead—
• Negate up to one target non-attack card activation unless its controller pays (2).
• Up to one target unit’s attacks get -3 power until end of turn.
• Draw a card into your memory.
Choose one. If Cerulean Decree is imbued, choose two instead—
• Negate up to one target non-attack card activation unless its controller pays (2).
• Up to one target unit’s attacks get -3 power until end of turn.
• Draw a card into your memory.
Rarity: | Super Rare |
Number: | 107 |
Description: | Imbue 3 Choose one. If Cerulean Decree is imbued, choose two instead— • Negate up to one target non-attack card activation unless its controller pays (2). • Up to one target unit’s attacks get -3 power until end of turn. • Draw a card into your memory. |
Card Type: | Action |
Card Subtype: | Cleric;Spell |
Element: | Water |
Class: | Cleric |
Reserve Cost: | 3 |
Speed: | Fast |
Set: | Mercurial Heart |
Imbue 3
Choose one. If Cerulean Decree is imbued, choose two instead—
• Negate up to one target non-attack card activation unless its controller pays (2).
• Up to one target unit’s attacks get -3 power until end of turn.
• Draw a card into your memory.
Choose one. If Cerulean Decree is imbued, choose two instead—
• Negate up to one target non-attack card activation unless its controller pays (2).
• Up to one target unit’s attacks get -3 power until end of turn.
• Draw a card into your memory.
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