
Rarity: | Ultra Rare |
Number: | 203 |
Description: | [Class Bonus] Cleave Whenever an ally dies, recover 1. On Enter: You may sacrifice another ally you control. If you do, Carter gets +2 power until end of turn. If an Automaton ally was sacrificed this way, draw a card. |
Card Type: | Unique;Ally |
Card Subtype: | Guardian;Ranger;Human |
Element: | Umbra |
Class: | Guardian;Ranger |
Reserve Cost: | 2 |
Power: | 2 |
Life: | 3 |
Set: | Alchemical Revolution |
[Class Bonus] Cleave
Whenever an ally dies, recover 1.
On Enter: You may sacrifice another ally you control. If you do, Carter gets +2 power until end of turn. If an Automaton ally was sacrificed this way, draw a card.
Whenever an ally dies, recover 1.
On Enter: You may sacrifice another ally you control. If you do, Carter gets +2 power until end of turn. If an Automaton ally was sacrificed this way, draw a card.
Rarity: | Ultra Rare |
Number: | 203 |
Description: | [Class Bonus] Cleave Whenever an ally dies, recover 1. On Enter: You may sacrifice another ally you control. If you do, Carter gets +2 power until end of turn. If an Automaton ally was sacrificed this way, draw a card. |
Card Type: | Unique;Ally |
Card Subtype: | Guardian;Ranger;Human |
Element: | Umbra |
Class: | Guardian;Ranger |
Reserve Cost: | 2 |
Power: | 2 |
Life: | 3 |
Set: | Alchemical Revolution |
[Class Bonus] Cleave
Whenever an ally dies, recover 1.
On Enter: You may sacrifice another ally you control. If you do, Carter gets +2 power until end of turn. If an Automaton ally was sacrificed this way, draw a card.
Whenever an ally dies, recover 1.
On Enter: You may sacrifice another ally you control. If you do, Carter gets +2 power until end of turn. If an Automaton ally was sacrificed this way, draw a card.
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