
Number: | D-PR/134EN |
Rarity: | PR |
Unit: | Normal |
Grade: | 1 |
Skill Icon: | Boost |
Nation: | Brandt Gate |
Race: | Cyber Fairy |
Power: | 8000 |
Shield: | 5000 |
Critical: | 1 |
Description: | {AUTO]: When this unit is placed on (RC), if your World is Dark Night, you may [Soul-Charge 1]. If it is Abyssal Dark Night instead of Dark Night, you may [Soul-Charge 2].
[ACT] [(RC)]: If your World is Abyssal Dark Night, [Cost] [Soul-Blast 1 & retire this unit], and call a Shadow Army token to (RC). |
Set: | D Promo Cards |
{AUTO]: When this unit is placed on (RC), if your World is Dark Night, you may [Soul-Charge 1]. If it is Abyssal Dark Night instead of Dark Night, you may [Soul-Charge 2].
[ACT] [(RC)]: If your World is Abyssal Dark Night, [Cost] [Soul-Blast 1 & retire this unit], and call a Shadow Army token to (RC).
[ACT] [(RC)]: If your World is Abyssal Dark Night, [Cost] [Soul-Blast 1 & retire this unit], and call a Shadow Army token to (RC).
Number: | D-PR/134EN |
Rarity: | PR |
Unit: | Normal |
Grade: | 1 |
Skill Icon: | Boost |
Nation: | Brandt Gate |
Race: | Cyber Fairy |
Power: | 8000 |
Shield: | 5000 |
Critical: | 1 |
Description: | {AUTO]: When this unit is placed on (RC), if your World is Dark Night, you may [Soul-Charge 1]. If it is Abyssal Dark Night instead of Dark Night, you may [Soul-Charge 2].
[ACT] [(RC)]: If your World is Abyssal Dark Night, [Cost] [Soul-Blast 1 & retire this unit], and call a Shadow Army token to (RC). |
Set: | D Promo Cards |
{AUTO]: When this unit is placed on (RC), if your World is Dark Night, you may [Soul-Charge 1]. If it is Abyssal Dark Night instead of Dark Night, you may [Soul-Charge 2].
[ACT] [(RC)]: If your World is Abyssal Dark Night, [Cost] [Soul-Blast 1 & retire this unit], and call a Shadow Army token to (RC).
[ACT] [(RC)]: If your World is Abyssal Dark Night, [Cost] [Soul-Blast 1 & retire this unit], and call a Shadow Army token to (RC).
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