
Number: | D-SS12/SIR09EN |
Rarity: | SIR |
Unit: | Normal |
Grade: | 3 |
Skill Icon: | Twin Drive, Persona Ride |
Nation: | Brandt Gate |
Race: | Cyber Golem |
Power: | 13000 |
Shield: | 0 |
Critical: | 1 |
Description: | [CONT](VC/RC):During your turn, if your World is Dark Night or Abyssal Dark Night, this unit gets [Power] +5000. [ACT](VC):If your World is Abyssal Dark Night, [COST][Counter-Blast 2], and call up to three Shadow Army tokens to (RC). |
Set: | D-SS12: Triple Drive Booster |
[CONT](VC/RC):During your turn, if your World is Dark Night or Abyssal Dark Night, this unit gets [Power] +5000.
[ACT](VC):If your World is Abyssal Dark Night, [COST][Counter-Blast 2], and call up to three Shadow Army tokens to (RC).
[ACT](VC):If your World is Abyssal Dark Night, [COST][Counter-Blast 2], and call up to three Shadow Army tokens to (RC).
Number: | D-SS12/SIR09EN |
Rarity: | SIR |
Unit: | Normal |
Grade: | 3 |
Skill Icon: | Twin Drive, Persona Ride |
Nation: | Brandt Gate |
Race: | Cyber Golem |
Power: | 13000 |
Shield: | 0 |
Critical: | 1 |
Description: | [CONT](VC/RC):During your turn, if your World is Dark Night or Abyssal Dark Night, this unit gets [Power] +5000. [ACT](VC):If your World is Abyssal Dark Night, [COST][Counter-Blast 2], and call up to three Shadow Army tokens to (RC). |
Set: | D-SS12: Triple Drive Booster |
[CONT](VC/RC):During your turn, if your World is Dark Night or Abyssal Dark Night, this unit gets [Power] +5000.
[ACT](VC):If your World is Abyssal Dark Night, [COST][Counter-Blast 2], and call up to three Shadow Army tokens to (RC).
[ACT](VC):If your World is Abyssal Dark Night, [COST][Counter-Blast 2], and call up to three Shadow Army tokens to (RC).
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