
Rarity: | Starter Rare |
Number: | XD1-01 |
Description: | [Permanent] You can't include non-"Universe 6" Battle Cards in your deck, except for "Vegeta" cards.
[Auto] When a blue or yellow "Universe 6" card is played in your Battle Area, that card gets +5000 power for the duration of the turn, then choose up to 1 card in your life and add it to your hand. [Awaken] When your life is at 4 or less : You may choose up to 2 of your energy, switch them to Active Mode, and flip this card over. Vegeta & Cabba, Master & Pupil [Permanent] This card gets +5000 power when all of your opponent's energy is in Rest Mode. [Auto] When this card attacks, draw 1 card. [Auto] When your opponent's Leader Card attacks, if all of your opponent's energy is in Rest Mode, choose up to 2 of your opponent's energy. Cards chosen with this card's skill can't be switched to Active Mode during your opponent's next Charge Phase. [Auto] [Once per turn] When one of your card skills switches an opponent's Battle Card or energy to Rest Mode, draw 1 card. |
Card Type: | Leader |
Color: | Yellow |
Energy(Color Cost): | 2(RG) |
Special Trait: | Saiyan/Alien/Universe 6/Universe 7 |
Power: | 10000/15000 |
Era: | Universe Survival Saga |
Character: | Cabba/Vegeta |
Set: | Assault of the Saiyans |
[Permanent] You can't include non-"Universe 6" Battle Cards in your deck, except for "Vegeta" cards.
[Auto] When a blue or yellow "Universe 6" card is played in your Battle Area, that card gets +5000 power for the duration of the turn, then choose up to 1 card in your life and add it to your hand.
[Awaken] When your life is at 4 or less : You may choose up to 2 of your energy, switch them to Active Mode, and flip this card over.
Vegeta & Cabba, Master & Pupil
[Permanent] This card gets +5000 power when all of your opponent's energy is in Rest Mode.
[Auto] When this card attacks, draw 1 card.
[Auto] When your opponent's Leader Card attacks, if all of your opponent's energy is in Rest Mode, choose up to 2 of your opponent's energy. Cards chosen with this card's skill can't be switched to Active Mode during your opponent's next Charge Phase.
[Auto] [Once per turn] When one of your card skills switches an opponent's Battle Card or energy to Rest Mode, draw 1 card.
[Auto] When a blue or yellow "Universe 6" card is played in your Battle Area, that card gets +5000 power for the duration of the turn, then choose up to 1 card in your life and add it to your hand.
[Awaken] When your life is at 4 or less : You may choose up to 2 of your energy, switch them to Active Mode, and flip this card over.
Vegeta & Cabba, Master & Pupil
[Permanent] This card gets +5000 power when all of your opponent's energy is in Rest Mode.
[Auto] When this card attacks, draw 1 card.
[Auto] When your opponent's Leader Card attacks, if all of your opponent's energy is in Rest Mode, choose up to 2 of your opponent's energy. Cards chosen with this card's skill can't be switched to Active Mode during your opponent's next Charge Phase.
[Auto] [Once per turn] When one of your card skills switches an opponent's Battle Card or energy to Rest Mode, draw 1 card.
Rarity: | Starter Rare |
Number: | XD1-01 |
Description: | [Permanent] You can't include non-"Universe 6" Battle Cards in your deck, except for "Vegeta" cards.
[Auto] When a blue or yellow "Universe 6" card is played in your Battle Area, that card gets +5000 power for the duration of the turn, then choose up to 1 card in your life and add it to your hand. [Awaken] When your life is at 4 or less : You may choose up to 2 of your energy, switch them to Active Mode, and flip this card over. Vegeta & Cabba, Master & Pupil [Permanent] This card gets +5000 power when all of your opponent's energy is in Rest Mode. [Auto] When this card attacks, draw 1 card. [Auto] When your opponent's Leader Card attacks, if all of your opponent's energy is in Rest Mode, choose up to 2 of your opponent's energy. Cards chosen with this card's skill can't be switched to Active Mode during your opponent's next Charge Phase. [Auto] [Once per turn] When one of your card skills switches an opponent's Battle Card or energy to Rest Mode, draw 1 card. |
Card Type: | Leader |
Color: | Yellow |
Energy(Color Cost): | 2(RG) |
Special Trait: | Saiyan/Alien/Universe 6/Universe 7 |
Power: | 10000/15000 |
Era: | Universe Survival Saga |
Character: | Cabba/Vegeta |
Set: | Assault of the Saiyans |
[Permanent] You can't include non-"Universe 6" Battle Cards in your deck, except for "Vegeta" cards.
[Auto] When a blue or yellow "Universe 6" card is played in your Battle Area, that card gets +5000 power for the duration of the turn, then choose up to 1 card in your life and add it to your hand.
[Awaken] When your life is at 4 or less : You may choose up to 2 of your energy, switch them to Active Mode, and flip this card over.
Vegeta & Cabba, Master & Pupil
[Permanent] This card gets +5000 power when all of your opponent's energy is in Rest Mode.
[Auto] When this card attacks, draw 1 card.
[Auto] When your opponent's Leader Card attacks, if all of your opponent's energy is in Rest Mode, choose up to 2 of your opponent's energy. Cards chosen with this card's skill can't be switched to Active Mode during your opponent's next Charge Phase.
[Auto] [Once per turn] When one of your card skills switches an opponent's Battle Card or energy to Rest Mode, draw 1 card.
[Auto] When a blue or yellow "Universe 6" card is played in your Battle Area, that card gets +5000 power for the duration of the turn, then choose up to 1 card in your life and add it to your hand.
[Awaken] When your life is at 4 or less : You may choose up to 2 of your energy, switch them to Active Mode, and flip this card over.
Vegeta & Cabba, Master & Pupil
[Permanent] This card gets +5000 power when all of your opponent's energy is in Rest Mode.
[Auto] When this card attacks, draw 1 card.
[Auto] When your opponent's Leader Card attacks, if all of your opponent's energy is in Rest Mode, choose up to 2 of your opponent's energy. Cards chosen with this card's skill can't be switched to Active Mode during your opponent's next Charge Phase.
[Auto] [Once per turn] When one of your card skills switches an opponent's Battle Card or energy to Rest Mode, draw 1 card.
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