
Number: | G-BT09/012EN |
Rarity: | RR |
Unit: | Normal |
Grade: | 3 |
Skill Icon: | Twin Drive |
Nation: | United Sanctuary |
Race: | Angel |
Clan: | Angel Feather |
Power: | 11000 |
Shield: | 0 |
Critical: | 1 |
Description: |
Rescue 1-[ACT](Damage Zone) Generation Break 1: [Counter Blast (1)] If this card is face up, call this card to (RC), it gets [Power]+2000 until end of turn, put the top card of your deck into your damage zone face down, choose a card from your damage zone, heal it, choose one of your vanguards, and deal one damage. (Perform a damage check. Triggers will also activate)
[AUTO]: [Soul Blast (1) & Put this card into your damage zone face up] When this card is discarded from your hand for the cost of Stride, if you have a vanguard with the rescue ability, you may pay the cost. If you do, choose a card from your damage zone, and heal it. |
Set: | G-BT09: Divine Dragon Caper |
Rescue 1-[ACT](Damage Zone) Generation Break 1: [Counter Blast (1)] If this card is face up, call this card to (RC), it gets [Power]+2000 until end of turn, put the top card of your deck into your damage zone face down, choose a card from your damage zone, heal it, choose one of your vanguards, and deal one damage. (Perform a damage check. Triggers will also activate)
[AUTO]: [Soul Blast (1) & Put this card into your damage zone face up] When this card is discarded from your hand for the cost of Stride, if you have a vanguard with the rescue ability, you may pay the cost. If you do, choose a card from your damage zone, and heal it.
[AUTO]: [Soul Blast (1) & Put this card into your damage zone face up] When this card is discarded from your hand for the cost of Stride, if you have a vanguard with the rescue ability, you may pay the cost. If you do, choose a card from your damage zone, and heal it.
Number: | G-BT09/012EN |
Rarity: | RR |
Unit: | Normal |
Grade: | 3 |
Skill Icon: | Twin Drive |
Nation: | United Sanctuary |
Race: | Angel |
Clan: | Angel Feather |
Power: | 11000 |
Shield: | 0 |
Critical: | 1 |
Description: |
Rescue 1-[ACT](Damage Zone) Generation Break 1: [Counter Blast (1)] If this card is face up, call this card to (RC), it gets [Power]+2000 until end of turn, put the top card of your deck into your damage zone face down, choose a card from your damage zone, heal it, choose one of your vanguards, and deal one damage. (Perform a damage check. Triggers will also activate)
[AUTO]: [Soul Blast (1) & Put this card into your damage zone face up] When this card is discarded from your hand for the cost of Stride, if you have a vanguard with the rescue ability, you may pay the cost. If you do, choose a card from your damage zone, and heal it. |
Set: | G-BT09: Divine Dragon Caper |
Rescue 1-[ACT](Damage Zone) Generation Break 1: [Counter Blast (1)] If this card is face up, call this card to (RC), it gets [Power]+2000 until end of turn, put the top card of your deck into your damage zone face down, choose a card from your damage zone, heal it, choose one of your vanguards, and deal one damage. (Perform a damage check. Triggers will also activate)
[AUTO]: [Soul Blast (1) & Put this card into your damage zone face up] When this card is discarded from your hand for the cost of Stride, if you have a vanguard with the rescue ability, you may pay the cost. If you do, choose a card from your damage zone, and heal it.
[AUTO]: [Soul Blast (1) & Put this card into your damage zone face up] When this card is discarded from your hand for the cost of Stride, if you have a vanguard with the rescue ability, you may pay the cost. If you do, choose a card from your damage zone, and heal it.
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