
| Number: | G-RC01/028EN |
| Rarity: | RR |
| Unit: | Normal |
| Grade: | 2 |
| Skill Icon: | Intercept |
| Nation: | Zoo |
| Race: | High Beast |
| Clan: | Great Nature |
| Power: | 9000 |
| Shield: | 5000 |
| Critical: | 1 |
| Description: | [AUTO](VC/RC): When this unit attacks a vanguard, choose another of your "Great Nature" rear-guards, and you may have that unit get [Power]+4000 until end of turn. If you do, at the beginning of your end phase, retire that unit. |
| Set: | G-RC01: Revival Collection |
[AUTO](VC/RC): When this unit attacks a vanguard, choose another of your "Great Nature" rear-guards, and you may have that unit get [Power]+4000 until end of turn. If you do, at the beginning of your end phase, retire that unit.
| Number: | G-RC01/028EN |
| Rarity: | RR |
| Unit: | Normal |
| Grade: | 2 |
| Skill Icon: | Intercept |
| Nation: | Zoo |
| Race: | High Beast |
| Clan: | Great Nature |
| Power: | 9000 |
| Shield: | 5000 |
| Critical: | 1 |
| Description: | [AUTO](VC/RC): When this unit attacks a vanguard, choose another of your "Great Nature" rear-guards, and you may have that unit get [Power]+4000 until end of turn. If you do, at the beginning of your end phase, retire that unit. |
| Set: | G-RC01: Revival Collection |
[AUTO](VC/RC): When this unit attacks a vanguard, choose another of your "Great Nature" rear-guards, and you may have that unit get [Power]+4000 until end of turn. If you do, at the beginning of your end phase, retire that unit.
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