
| Description: | You may only cast this card during your final phase.
[Counter] Put the top two cards of your deck into your gauge. Then, you may call an impact monster from your hand by paying its [Call Cost]. If you do, draw two cards. You may only cast "Bestest Bal, bal!" once per turn. |
| Rarity: | Secret |
| #: | X2-BT01A-SP/0045EN |
| Set: | Solar Strife |
| Number: | X2-BT01A-SP/0045EN |
You may only cast this card during your final phase.
[Counter] Put the top two cards of your deck into your gauge. Then, you may call an impact monster from your hand by paying its [Call Cost]. If you do, draw two cards. You may only cast "Bestest Bal, bal!" once per turn.
[Counter] Put the top two cards of your deck into your gauge. Then, you may call an impact monster from your hand by paying its [Call Cost]. If you do, draw two cards. You may only cast "Bestest Bal, bal!" once per turn.
| Description: | You may only cast this card during your final phase.
[Counter] Put the top two cards of your deck into your gauge. Then, you may call an impact monster from your hand by paying its [Call Cost]. If you do, draw two cards. You may only cast "Bestest Bal, bal!" once per turn. |
| Rarity: | Secret |
| #: | X2-BT01A-SP/0045EN |
| Set: | Solar Strife |
| Number: | X2-BT01A-SP/0045EN |
You may only cast this card during your final phase.
[Counter] Put the top two cards of your deck into your gauge. Then, you may call an impact monster from your hand by paying its [Call Cost]. If you do, draw two cards. You may only cast "Bestest Bal, bal!" once per turn.
[Counter] Put the top two cards of your deck into your gauge. Then, you may call an impact monster from your hand by paying its [Call Cost]. If you do, draw two cards. You may only cast "Bestest Bal, bal!" once per turn.
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