
Number: | G-BT02/032EN |
Rarity: | R |
Unit: | Normal |
Grade: | 1 |
Skill Icon: | Boost |
Nation: | Magallanica |
Race: | Mermaid |
Clan: | Aqua Force |
Power: | 7000 |
Shield: | 5000 |
Critical: | 1 |
Description: | [AUTO](RC)[1/Turn] Generation Break 1 (This ability is active if you have one or more face up G units in total on your (VC) or G zone):[Counter Blast (1) & Soul Blast (1)] At the end of the battle that this unit boosted a rear-guard, you may pay the cost. If you do, choose one of the boosted units during that battle, [Stand] it, and that unit gets [Power]-5000 until end of turn. (Even if you do not pay the cost, this ability cannot be used for the rest of that turn.)
[CONT](VC/RC/GC):Resist (This unit cannot be chosen by the effects of your opponent's cards) |
Flavor: | To continue fighting. Is the hardest part. |
Set: | G-BT02: Soaring Ascent of Gale & Blossom |
[AUTO](RC)[1/Turn] Generation Break 1 (This ability is active if you have one or more face up G units in total on your (VC) or G zone):[Counter Blast (1) & Soul Blast (1)] At the end of the battle that this unit boosted a rear-guard, you may pay the cost. If you do, choose one of the boosted units during that battle, [Stand] it, and that unit gets [Power]-5000 until end of turn. (Even if you do not pay the cost, this ability cannot be used for the rest of that turn.)
[CONT](VC/RC/GC):Resist (This unit cannot be chosen by the effects of your opponent's cards)
[CONT](VC/RC/GC):Resist (This unit cannot be chosen by the effects of your opponent's cards)
Number: | G-BT02/032EN |
Rarity: | R |
Unit: | Normal |
Grade: | 1 |
Skill Icon: | Boost |
Nation: | Magallanica |
Race: | Mermaid |
Clan: | Aqua Force |
Power: | 7000 |
Shield: | 5000 |
Critical: | 1 |
Description: | [AUTO](RC)[1/Turn] Generation Break 1 (This ability is active if you have one or more face up G units in total on your (VC) or G zone):[Counter Blast (1) & Soul Blast (1)] At the end of the battle that this unit boosted a rear-guard, you may pay the cost. If you do, choose one of the boosted units during that battle, [Stand] it, and that unit gets [Power]-5000 until end of turn. (Even if you do not pay the cost, this ability cannot be used for the rest of that turn.)
[CONT](VC/RC/GC):Resist (This unit cannot be chosen by the effects of your opponent's cards) |
Flavor: | To continue fighting. Is the hardest part. |
Set: | G-BT02: Soaring Ascent of Gale & Blossom |
[AUTO](RC)[1/Turn] Generation Break 1 (This ability is active if you have one or more face up G units in total on your (VC) or G zone):[Counter Blast (1) & Soul Blast (1)] At the end of the battle that this unit boosted a rear-guard, you may pay the cost. If you do, choose one of the boosted units during that battle, [Stand] it, and that unit gets [Power]-5000 until end of turn. (Even if you do not pay the cost, this ability cannot be used for the rest of that turn.)
[CONT](VC/RC/GC):Resist (This unit cannot be chosen by the effects of your opponent's cards)
[CONT](VC/RC/GC):Resist (This unit cannot be chosen by the effects of your opponent's cards)
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