
Number: | D-BT06/FR19EN |
Rarity: | Frame Rare |
Unit: | Normal |
Grade: | 2 |
Skill Icon: | Intercept |
Nation: | Brandt Gate |
Race: | Human |
Power: | 10000 |
Shield: | 5000 |
Critical: | 1 |
Description: | [AUTO](RC):When this unit attacks a vanguard, [COST][Soul-Blast 3], and your opponent cannot call with your Prison's ability until end of your opponent's next turn. [AUTO]:When this unit is retired from (RC) or (GC), your opponent chooses two of their cards imprisoned in your Prison, and call each of them to (RC) or put into their hand. (They may call both as well. This effect is mandatory) |
Set: | D-BT06: Blazing Dragon Reborn |
[AUTO](RC):When this unit attacks a vanguard, [COST][Soul-Blast 3], and your opponent cannot call with your Prison's ability until end of your opponent's next turn.
[AUTO]:When this unit is retired from (RC) or (GC), your opponent chooses two of their cards imprisoned in your Prison, and call each of them to (RC) or put into their hand. (They may call both as well. This effect is mandatory)
[AUTO]:When this unit is retired from (RC) or (GC), your opponent chooses two of their cards imprisoned in your Prison, and call each of them to (RC) or put into their hand. (They may call both as well. This effect is mandatory)
Number: | D-BT06/FR19EN |
Rarity: | Frame Rare |
Unit: | Normal |
Grade: | 2 |
Skill Icon: | Intercept |
Nation: | Brandt Gate |
Race: | Human |
Power: | 10000 |
Shield: | 5000 |
Critical: | 1 |
Description: | [AUTO](RC):When this unit attacks a vanguard, [COST][Soul-Blast 3], and your opponent cannot call with your Prison's ability until end of your opponent's next turn. [AUTO]:When this unit is retired from (RC) or (GC), your opponent chooses two of their cards imprisoned in your Prison, and call each of them to (RC) or put into their hand. (They may call both as well. This effect is mandatory) |
Set: | D-BT06: Blazing Dragon Reborn |
[AUTO](RC):When this unit attacks a vanguard, [COST][Soul-Blast 3], and your opponent cannot call with your Prison's ability until end of your opponent's next turn.
[AUTO]:When this unit is retired from (RC) or (GC), your opponent chooses two of their cards imprisoned in your Prison, and call each of them to (RC) or put into their hand. (They may call both as well. This effect is mandatory)
[AUTO]:When this unit is retired from (RC) or (GC), your opponent chooses two of their cards imprisoned in your Prison, and call each of them to (RC) or put into their hand. (They may call both as well. This effect is mandatory)
Share and get 15% off!
Simply share this product on one of the following social networks and you will unlock 15% off!