
Rarity: | Uncommon |
#: | HOL/W91-E087 U |
Level: | 1 |
Cost: | 0 |
Soul: | 1 |
Card Type: | Character |
Trait: | hololive |
Trait 2: | 5th Generation |
Color: | Red |
Power: | 3000 |
Card Text: | [AUTO] [Return this card to your hand] When your climax is placed on your climax area, you may pay the cost. If you do, look at the top card of your deck, put it on the top of your deck or into your waiting room, choose 1 of your "hololive" characters, and that character gets +2000 power until end of turn. [AUTO] [CLOCK] Alarm Memory At the beginning of your climax phase, if this card is the top card of your clock, and your memory has 2 or more cards with different card names, draw up to 2 cards, choose 2 cards in your hand, and put them into your waiting room. |
Set: | hololive production |
Number: | HOL/W91-E087 U |
Rarity: | Uncommon |
#: | HOL/W91-E087 U |
Level: | 1 |
Cost: | 0 |
Soul: | 1 |
Card Type: | Character |
Trait: | hololive |
Trait 2: | 5th Generation |
Color: | Red |
Power: | 3000 |
Card Text: | [AUTO] [Return this card to your hand] When your climax is placed on your climax area, you may pay the cost. If you do, look at the top card of your deck, put it on the top of your deck or into your waiting room, choose 1 of your "hololive" characters, and that character gets +2000 power until end of turn. [AUTO] [CLOCK] Alarm Memory At the beginning of your climax phase, if this card is the top card of your clock, and your memory has 2 or more cards with different card names, draw up to 2 cards, choose 2 cards in your hand, and put them into your waiting room. |
Set: | hololive production |
Number: | HOL/W91-E087 U |
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