
Description: | If items on your field have souls, this card on the field gets size reduced by 2.
All items on your field cannot be destroyed or returned to hand by your opponent's card effects. When this card attacks, you may put a card from your drop zone into the soul of an "Adventurer" or "Plague" on your field. If you do, you gain 1 life, and draw a card. |
Rarity: | U |
#: | S-BT02A-UB04/0042EN |
Set: | Blazing Overclash |
Number: | S-BT02A-UB04/0042EN |
If items on your field have souls, this card on the field gets size reduced by 2.
All items on your field cannot be destroyed or returned to hand by your opponent's card effects.
When this card attacks, you may put a card from your drop zone into the soul of an "Adventurer" or "Plague" on your field. If you do, you gain 1 life, and draw a card.
All items on your field cannot be destroyed or returned to hand by your opponent's card effects.
When this card attacks, you may put a card from your drop zone into the soul of an "Adventurer" or "Plague" on your field. If you do, you gain 1 life, and draw a card.
Description: | If items on your field have souls, this card on the field gets size reduced by 2.
All items on your field cannot be destroyed or returned to hand by your opponent's card effects. When this card attacks, you may put a card from your drop zone into the soul of an "Adventurer" or "Plague" on your field. If you do, you gain 1 life, and draw a card. |
Rarity: | U |
#: | S-BT02A-UB04/0042EN |
Set: | Blazing Overclash |
Number: | S-BT02A-UB04/0042EN |
If items on your field have souls, this card on the field gets size reduced by 2.
All items on your field cannot be destroyed or returned to hand by your opponent's card effects.
When this card attacks, you may put a card from your drop zone into the soul of an "Adventurer" or "Plague" on your field. If you do, you gain 1 life, and draw a card.
All items on your field cannot be destroyed or returned to hand by your opponent's card effects.
When this card attacks, you may put a card from your drop zone into the soul of an "Adventurer" or "Plague" on your field. If you do, you gain 1 life, and draw a card.
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