
| Rarity: | Common |
| Number: | 19-060C |
| Description: | 1T, put Animist into the Break Zone: Search for 1 Monster of cost 2 or less and play it onto the field.
Damage 3 — When Animist enters the field, you may search for 1 Monster of cost 4 or less and add it to your hand. |
| Card Type: | Backup |
| Element: | Earth |
| Cost: | 2 |
| Job: | Standard Unit |
| Category: | FFTA |
| Set: | From Nightmares |
1T, put Animist into the Break Zone: Search for 1 Monster of cost 2 or less and play it onto the field.
Damage 3 — When Animist enters the field, you may search for 1 Monster of cost 4 or less and add it to your hand.
Damage 3 — When Animist enters the field, you may search for 1 Monster of cost 4 or less and add it to your hand.
| Rarity: | Common |
| Number: | 19-060C |
| Description: | 1T, put Animist into the Break Zone: Search for 1 Monster of cost 2 or less and play it onto the field.
Damage 3 — When Animist enters the field, you may search for 1 Monster of cost 4 or less and add it to your hand. |
| Card Type: | Backup |
| Element: | Earth |
| Cost: | 2 |
| Job: | Standard Unit |
| Category: | FFTA |
| Set: | From Nightmares |
1T, put Animist into the Break Zone: Search for 1 Monster of cost 2 or less and play it onto the field.
Damage 3 — When Animist enters the field, you may search for 1 Monster of cost 4 or less and add it to your hand.
Damage 3 — When Animist enters the field, you may search for 1 Monster of cost 4 or less and add it to your hand.
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