
Rarity: | Common |
Number: | EB1-12 |
Description: | [Permanent] Negate the [Energy-Exhaust] skill of all "Android 16" cards with [Arrival Blue/Green] in all of your areas.
[Auto] Choose 1 blue or green "Android" card in your hand and discard it: When this card attacks, draw 2 cards. [Awaken] When your life is at 4 or less or there is a total of 5 or more energy between you and your opponent : You may draw 1 card, switch up to 1 of your energy to Active Mode, add cards from your life to your hand until you have 5 life left, then flip this card over. Android 16, Bottomless Inferno [Permanent] Negate the [Energy-Exhaust] skill of all "Android 16" cards with [Arrival Blue/Green] in all of your areas. [Permanent] You can pay the skill costs for and activate the [Arrival Blue/Green] skills of cards in your Energy Area. [Auto] [Once per turn] When a blue "Android" card is played from your Energy Area, place the top card of your deck in your energy in Rest Mode. [Activate:Battle] [Once per turn] Use 1 Blue/Green multicolor "Android" card in your Drop Area in a combo. |
Card Type: | Leader |
Color: | Blue |
Special Trait: | Android |
Power: | 10000 |
Era: | Android Cell Saga |
Character: | Android 16 |
Set: | Battle Evolution Booster |
[Permanent] Negate the [Energy-Exhaust] skill of all "Android 16" cards with [Arrival Blue/Green] in all of your areas.
[Auto] Choose 1 blue or green "Android" card in your hand and discard it: When this card attacks, draw 2 cards.
[Awaken] When your life is at 4 or less or there is a total of 5 or more energy between you and your opponent : You may draw 1 card, switch up to 1 of your energy to Active Mode, add cards from your life to your hand until you have 5 life left, then flip this card over.
Android 16, Bottomless Inferno
[Permanent] Negate the [Energy-Exhaust] skill of all "Android 16" cards with [Arrival Blue/Green] in all of your areas.
[Permanent] You can pay the skill costs for and activate the [Arrival Blue/Green] skills of cards in your Energy Area.
[Auto] [Once per turn] When a blue "Android" card is played from your Energy Area, place the top card of your deck in your energy in Rest Mode.
[Activate:Battle] [Once per turn] Use 1 Blue/Green multicolor "Android" card in your Drop Area in a combo.
[Auto] Choose 1 blue or green "Android" card in your hand and discard it: When this card attacks, draw 2 cards.
[Awaken] When your life is at 4 or less or there is a total of 5 or more energy between you and your opponent : You may draw 1 card, switch up to 1 of your energy to Active Mode, add cards from your life to your hand until you have 5 life left, then flip this card over.
Android 16, Bottomless Inferno
[Permanent] Negate the [Energy-Exhaust] skill of all "Android 16" cards with [Arrival Blue/Green] in all of your areas.
[Permanent] You can pay the skill costs for and activate the [Arrival Blue/Green] skills of cards in your Energy Area.
[Auto] [Once per turn] When a blue "Android" card is played from your Energy Area, place the top card of your deck in your energy in Rest Mode.
[Activate:Battle] [Once per turn] Use 1 Blue/Green multicolor "Android" card in your Drop Area in a combo.
Rarity: | Common |
Number: | EB1-12 |
Description: | [Permanent] Negate the [Energy-Exhaust] skill of all "Android 16" cards with [Arrival Blue/Green] in all of your areas.
[Auto] Choose 1 blue or green "Android" card in your hand and discard it: When this card attacks, draw 2 cards. [Awaken] When your life is at 4 or less or there is a total of 5 or more energy between you and your opponent : You may draw 1 card, switch up to 1 of your energy to Active Mode, add cards from your life to your hand until you have 5 life left, then flip this card over. Android 16, Bottomless Inferno [Permanent] Negate the [Energy-Exhaust] skill of all "Android 16" cards with [Arrival Blue/Green] in all of your areas. [Permanent] You can pay the skill costs for and activate the [Arrival Blue/Green] skills of cards in your Energy Area. [Auto] [Once per turn] When a blue "Android" card is played from your Energy Area, place the top card of your deck in your energy in Rest Mode. [Activate:Battle] [Once per turn] Use 1 Blue/Green multicolor "Android" card in your Drop Area in a combo. |
Card Type: | Leader |
Color: | Blue |
Special Trait: | Android |
Power: | 10000 |
Era: | Android Cell Saga |
Character: | Android 16 |
Set: | Battle Evolution Booster |
[Permanent] Negate the [Energy-Exhaust] skill of all "Android 16" cards with [Arrival Blue/Green] in all of your areas.
[Auto] Choose 1 blue or green "Android" card in your hand and discard it: When this card attacks, draw 2 cards.
[Awaken] When your life is at 4 or less or there is a total of 5 or more energy between you and your opponent : You may draw 1 card, switch up to 1 of your energy to Active Mode, add cards from your life to your hand until you have 5 life left, then flip this card over.
Android 16, Bottomless Inferno
[Permanent] Negate the [Energy-Exhaust] skill of all "Android 16" cards with [Arrival Blue/Green] in all of your areas.
[Permanent] You can pay the skill costs for and activate the [Arrival Blue/Green] skills of cards in your Energy Area.
[Auto] [Once per turn] When a blue "Android" card is played from your Energy Area, place the top card of your deck in your energy in Rest Mode.
[Activate:Battle] [Once per turn] Use 1 Blue/Green multicolor "Android" card in your Drop Area in a combo.
[Auto] Choose 1 blue or green "Android" card in your hand and discard it: When this card attacks, draw 2 cards.
[Awaken] When your life is at 4 or less or there is a total of 5 or more energy between you and your opponent : You may draw 1 card, switch up to 1 of your energy to Active Mode, add cards from your life to your hand until you have 5 life left, then flip this card over.
Android 16, Bottomless Inferno
[Permanent] Negate the [Energy-Exhaust] skill of all "Android 16" cards with [Arrival Blue/Green] in all of your areas.
[Permanent] You can pay the skill costs for and activate the [Arrival Blue/Green] skills of cards in your Energy Area.
[Auto] [Once per turn] When a blue "Android" card is played from your Energy Area, place the top card of your deck in your energy in Rest Mode.
[Activate:Battle] [Once per turn] Use 1 Blue/Green multicolor "Android" card in your Drop Area in a combo.
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