
Number: | G-TCB02/068EN |
Rarity: | C |
Unit: | Normal |
Grade: | 2 |
Skill Icon: | Intercept |
Nation: | Zoo |
Race: | High Beast |
Clan: | Great Nature |
Power: | 8000 |
Shield: | 5000 |
Critical: | 1 |
Description: | [AUTO](RC): Success 20000 (When your rear-guard's [Power] becomes 20000 or greater, this unit becomes successful until end of turn)
[AUTO](RC) Generation Break 1: [Counter Blast (1)] When this unit becomes successful, you may pay the cost. If you do, [Stand] this unit, and at the end of that turn, retire this unit. [ACT](RC) Generation Break 1: [Counter Blast (1)] This unit gets "Boost" until end of turn. |
Set: | G-TCB02: The GENIUS STRATEGY |
[AUTO](RC): Success 20000 (When your rear-guard's [Power] becomes 20000 or greater, this unit becomes successful until end of turn)
[AUTO](RC) Generation Break 1: [Counter Blast (1)] When this unit becomes successful, you may pay the cost. If you do, [Stand] this unit, and at the end of that turn, retire this unit.
[ACT](RC) Generation Break 1: [Counter Blast (1)] This unit gets "Boost" until end of turn.
[AUTO](RC) Generation Break 1: [Counter Blast (1)] When this unit becomes successful, you may pay the cost. If you do, [Stand] this unit, and at the end of that turn, retire this unit.
[ACT](RC) Generation Break 1: [Counter Blast (1)] This unit gets "Boost" until end of turn.
Number: | G-TCB02/068EN |
Rarity: | C |
Unit: | Normal |
Grade: | 2 |
Skill Icon: | Intercept |
Nation: | Zoo |
Race: | High Beast |
Clan: | Great Nature |
Power: | 8000 |
Shield: | 5000 |
Critical: | 1 |
Description: | [AUTO](RC): Success 20000 (When your rear-guard's [Power] becomes 20000 or greater, this unit becomes successful until end of turn)
[AUTO](RC) Generation Break 1: [Counter Blast (1)] When this unit becomes successful, you may pay the cost. If you do, [Stand] this unit, and at the end of that turn, retire this unit. [ACT](RC) Generation Break 1: [Counter Blast (1)] This unit gets "Boost" until end of turn. |
Set: | G-TCB02: The GENIUS STRATEGY |
[AUTO](RC): Success 20000 (When your rear-guard's [Power] becomes 20000 or greater, this unit becomes successful until end of turn)
[AUTO](RC) Generation Break 1: [Counter Blast (1)] When this unit becomes successful, you may pay the cost. If you do, [Stand] this unit, and at the end of that turn, retire this unit.
[ACT](RC) Generation Break 1: [Counter Blast (1)] This unit gets "Boost" until end of turn.
[AUTO](RC) Generation Break 1: [Counter Blast (1)] When this unit becomes successful, you may pay the cost. If you do, [Stand] this unit, and at the end of that turn, retire this unit.
[ACT](RC) Generation Break 1: [Counter Blast (1)] This unit gets "Boost" until end of turn.
Share and get 15% off!
Simply share this product on one of the following social networks and you will unlock 15% off!