
- Number: G-TD15/003EN
- Rarity: TD
- Unit: Normal
- Grade: 3
- Skill Icon: Twin Drive
- Nation: Star Gate
- Race: Messiah
- Clan: Link Joker
- Power: 11000
- Shield: 0
- Critical: 1
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Description: [AUTO](VC): When your "Messiah" G unit Stride, choose up to one card from your hand, call it to (RC), choose up to one of each fighter's rear-guards, and lock them. (The locked card is turned face down, and cannot do anything. It is unlocked and turns face up at end of the owner's turn.)
[AUTO](VC) Generation Break 2 (Active if you have two or more face up G units in total on your (VC) or G zone):[Soul Blast (1)] At the end of your turn, if a locked card was unlocked during that turn due to the effect of your card, you may pay the cost. If you do, draw two cards.
[AUTO](VC): When your "Messiah" G unit Stride, choose up to one card from your hand, call it to (RC), choose up to one of each fighter's rear-guards, and lock them. (The locked card is turned face down, and cannot do anything. It is unlocked and turns face up at end of the owner's turn.)
[AUTO](VC) Generation Break 2 (Active if you have two or more face up G units in total on your (VC) or G zone):[Soul Blast (1)] At the end of your turn, if a locked card was unlocked during that turn due to the effect of your card, you may pay the cost. If you do, draw two cards.
- Number: G-TD15/003EN
- Rarity: TD
- Unit: Normal
- Grade: 3
- Skill Icon: Twin Drive
- Nation: Star Gate
- Race: Messiah
- Clan: Link Joker
- Power: 11000
- Shield: 0
- Critical: 1
-
Description: [AUTO](VC): When your "Messiah" G unit Stride, choose up to one card from your hand, call it to (RC), choose up to one of each fighter's rear-guards, and lock them. (The locked card is turned face down, and cannot do anything. It is unlocked and turns face up at end of the owner's turn.)
[AUTO](VC) Generation Break 2 (Active if you have two or more face up G units in total on your (VC) or G zone):[Soul Blast (1)] At the end of your turn, if a locked card was unlocked during that turn due to the effect of your card, you may pay the cost. If you do, draw two cards.
[AUTO](VC): When your "Messiah" G unit Stride, choose up to one card from your hand, call it to (RC), choose up to one of each fighter's rear-guards, and lock them. (The locked card is turned face down, and cannot do anything. It is unlocked and turns face up at end of the owner's turn.)
[AUTO](VC) Generation Break 2 (Active if you have two or more face up G units in total on your (VC) or G zone):[Soul Blast (1)] At the end of your turn, if a locked card was unlocked during that turn due to the effect of your card, you may pay the cost. If you do, draw two cards.
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