
Number: | V-EB13/SP01EN |
Rarity: | SP |
Unit: | Normal |
Grade: | 2 |
Skill Icon: | Intercept |
Nation: | United Sanctuary |
Race: | Angelroid |
Clan: | Angel Feather |
Power: | 9000 |
Shield: | 5000 |
Critical: | 1 |
Description: | [CONT](VC/RC):During your turn, if a new card was put into your opponent's damage zone this turn, this unit gets [Power] +10000.
[AUTO](RC):When it attacks a vanguard, choose one of your opponent's rear-guards, and you may put it into the damage zone. If you do, your opponent heals a card from his or her damage zone, and at the end of that battle, retire this unit. |
Set: | V-EB13: The Astral Force |
[CONT](VC/RC):During your turn, if a new card was put into your opponent's damage zone this turn, this unit gets [Power] +10000.
[AUTO](RC):When it attacks a vanguard, choose one of your opponent's rear-guards, and you may put it into the damage zone. If you do, your opponent heals a card from his or her damage zone, and at the end of that battle, retire this unit.
[AUTO](RC):When it attacks a vanguard, choose one of your opponent's rear-guards, and you may put it into the damage zone. If you do, your opponent heals a card from his or her damage zone, and at the end of that battle, retire this unit.
Number: | V-EB13/SP01EN |
Rarity: | SP |
Unit: | Normal |
Grade: | 2 |
Skill Icon: | Intercept |
Nation: | United Sanctuary |
Race: | Angelroid |
Clan: | Angel Feather |
Power: | 9000 |
Shield: | 5000 |
Critical: | 1 |
Description: | [CONT](VC/RC):During your turn, if a new card was put into your opponent's damage zone this turn, this unit gets [Power] +10000.
[AUTO](RC):When it attacks a vanguard, choose one of your opponent's rear-guards, and you may put it into the damage zone. If you do, your opponent heals a card from his or her damage zone, and at the end of that battle, retire this unit. |
Set: | V-EB13: The Astral Force |
[CONT](VC/RC):During your turn, if a new card was put into your opponent's damage zone this turn, this unit gets [Power] +10000.
[AUTO](RC):When it attacks a vanguard, choose one of your opponent's rear-guards, and you may put it into the damage zone. If you do, your opponent heals a card from his or her damage zone, and at the end of that battle, retire this unit.
[AUTO](RC):When it attacks a vanguard, choose one of your opponent's rear-guards, and you may put it into the damage zone. If you do, your opponent heals a card from his or her damage zone, and at the end of that battle, retire this unit.
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