
Number: | V-EB13/SP02EN |
Rarity: | SP |
Unit: | Normal |
Grade: | 1 |
Skill Icon: | Boost |
Nation: | United Sanctuary |
Race: | Angelroid |
Clan: | Angel Feather |
Power: | 8000 |
Shield: | 10000 |
Critical: | 1 |
Description: | [CONT](VC/RC):During your turn, if a new card was put into your opponent's damage zone this turn, this unit gets [Power]+5000.
[AUTO](RC):When it boosts, if your soul has a grade 3, [COST][Counter-Blast 1], and your opponent cannot call sentinels from hand until end of that battle. At the end of that battle, retire this unit. |
Set: | V-EB13: The Astral Force |
[CONT](VC/RC):During your turn, if a new card was put into your opponent's damage zone this turn, this unit gets [Power]+5000.
[AUTO](RC):When it boosts, if your soul has a grade 3, [COST][Counter-Blast 1], and your opponent cannot call sentinels from hand until end of that battle. At the end of that battle, retire this unit.
[AUTO](RC):When it boosts, if your soul has a grade 3, [COST][Counter-Blast 1], and your opponent cannot call sentinels from hand until end of that battle. At the end of that battle, retire this unit.
Number: | V-EB13/SP02EN |
Rarity: | SP |
Unit: | Normal |
Grade: | 1 |
Skill Icon: | Boost |
Nation: | United Sanctuary |
Race: | Angelroid |
Clan: | Angel Feather |
Power: | 8000 |
Shield: | 10000 |
Critical: | 1 |
Description: | [CONT](VC/RC):During your turn, if a new card was put into your opponent's damage zone this turn, this unit gets [Power]+5000.
[AUTO](RC):When it boosts, if your soul has a grade 3, [COST][Counter-Blast 1], and your opponent cannot call sentinels from hand until end of that battle. At the end of that battle, retire this unit. |
Set: | V-EB13: The Astral Force |
[CONT](VC/RC):During your turn, if a new card was put into your opponent's damage zone this turn, this unit gets [Power]+5000.
[AUTO](RC):When it boosts, if your soul has a grade 3, [COST][Counter-Blast 1], and your opponent cannot call sentinels from hand until end of that battle. At the end of that battle, retire this unit.
[AUTO](RC):When it boosts, if your soul has a grade 3, [COST][Counter-Blast 1], and your opponent cannot call sentinels from hand until end of that battle. At the end of that battle, retire this unit.
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