
Rarity: | Legendary |
Number: | EVO013 |
Description: |
Modular (This may be equipped to any equipment zone. It has the subtype of the zone it's equipped to.) Action -- 0: Equip this to another equipment zone. Galvanize - When this defends, you may destroy an item you control. If you do, this gets +2DEFENSE until end of turn. Blade Break (When the combat chain closes, if this defended, destroy it.) |
Card Type: | Equipment |
Class: | Mechanologist |
Defense Value: | 1 |
Set: | Bright Lights |
Modular (This may be equipped to any equipment zone. It has the subtype of the zone it's equipped to.)
Action -- 0: Equip this to another equipment zone.
Galvanize - When this defends, you may destroy an item you control. If you do, this gets +2DEFENSE until end of turn.
Blade Break (When the combat chain closes, if this defended, destroy it.)
Action -- 0: Equip this to another equipment zone.
Galvanize - When this defends, you may destroy an item you control. If you do, this gets +2DEFENSE until end of turn.
Blade Break (When the combat chain closes, if this defended, destroy it.)
Rarity: | Legendary |
Number: | EVO013 |
Description: |
Modular (This may be equipped to any equipment zone. It has the subtype of the zone it's equipped to.) Action -- 0: Equip this to another equipment zone. Galvanize - When this defends, you may destroy an item you control. If you do, this gets +2DEFENSE until end of turn. Blade Break (When the combat chain closes, if this defended, destroy it.) |
Card Type: | Equipment |
Class: | Mechanologist |
Defense Value: | 1 |
Set: | Bright Lights |
Modular (This may be equipped to any equipment zone. It has the subtype of the zone it's equipped to.)
Action -- 0: Equip this to another equipment zone.
Galvanize - When this defends, you may destroy an item you control. If you do, this gets +2DEFENSE until end of turn.
Blade Break (When the combat chain closes, if this defended, destroy it.)
Action -- 0: Equip this to another equipment zone.
Galvanize - When this defends, you may destroy an item you control. If you do, this gets +2DEFENSE until end of turn.
Blade Break (When the combat chain closes, if this defended, destroy it.)
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