
Number: | SBC1-ENS11 |
Rarity: | Common |
Card Type: | Skill |
Description: | While "Umi" is face-up on the field, apply the following:
• Non-Effect WATER monsters you control are unaffected by non-WATER monster effects. • Once per turn, you can add 1 WATER monster from your GY to your hand, but for the rest of this turn, you cannot activate cards or effects, until you Normal Summon that monster or a card with its name. |
Set: | Speed Duel: Streets of Battle City |
While "Umi" is face-up on the field, apply the following:
• Non-Effect WATER monsters you control are unaffected by non-WATER monster effects.
• Once per turn, you can add 1 WATER monster from your GY to your hand, but for the rest of this turn, you cannot activate cards or effects, until you Normal Summon that monster or a card with its name.
• Non-Effect WATER monsters you control are unaffected by non-WATER monster effects.
• Once per turn, you can add 1 WATER monster from your GY to your hand, but for the rest of this turn, you cannot activate cards or effects, until you Normal Summon that monster or a card with its name.
Number: | SBC1-ENS11 |
Rarity: | Common |
Card Type: | Skill |
Description: | While "Umi" is face-up on the field, apply the following:
• Non-Effect WATER monsters you control are unaffected by non-WATER monster effects. • Once per turn, you can add 1 WATER monster from your GY to your hand, but for the rest of this turn, you cannot activate cards or effects, until you Normal Summon that monster or a card with its name. |
Set: | Speed Duel: Streets of Battle City |
While "Umi" is face-up on the field, apply the following:
• Non-Effect WATER monsters you control are unaffected by non-WATER monster effects.
• Once per turn, you can add 1 WATER monster from your GY to your hand, but for the rest of this turn, you cannot activate cards or effects, until you Normal Summon that monster or a card with its name.
• Non-Effect WATER monsters you control are unaffected by non-WATER monster effects.
• Once per turn, you can add 1 WATER monster from your GY to your hand, but for the rest of this turn, you cannot activate cards or effects, until you Normal Summon that monster or a card with its name.
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